The usual order from the entrance to the last boss, from the original game. Optional and rare bosses are marked.
EntrancePool of Tears, Swamp of Sorrows
Atal'alarion (optional)
Six balcony trolls
Jammal'an the Prophet and Ogom the Wretched
Dreamscythe
Weaver
Hazzas
Morphaz
Shade of Eranikus
Avatar of Hakkar (optional)
Dungeon map
The dungeon's own map from Blizzard's Classic game files. The layout is the original one Forever brought back. Room marks on it come from that version and may not match Forever's bosses. Unverified
Kill the six balcony trolls to open the way to Jammal'an.
The Avatar of Hakkar needs the Egg of Hakkar from the Zul'Farrak chain.
Advice by role
Our own advice. Where it mentions a boss, it goes by player reports or the Classic version, which may have changed. Beta data
Tank
The dragonkin breathe and fear. Turn them away from the group.
Healer
Jammal'an mind-controls a player and Ogom curses. Dispel and keep moving.
DPS
Kill the balcony trolls fast, they call for help. On the Avatar event, put out the flames quickly.
What's different in Forever
The game's dungeon settings start it at level 45. Guide sites list about 50 to 60. sourceUnverified
Guide sites report new items added to the old dungeons, so Classic loot lists are incomplete. sourceUnverified
Experience from dungeon enemies went up 50% on 8 November. sourceConfirmed
Quests worth taking
Into the Temple of Atal'HakkarBrohann Caskbelly, Stormwind (Alliance)
The Temple of Atal'HakkarFel'Zerul, Stonard (Horde)
The God HakkarYeh'kinya, Tanaris (both factions), gives the Egg of Hakkar
In Classic Unverified
UnverifiedEverything in this section is from the original game, not Forever. It may have changed. Boss order, quests and location are from the original game. Forever kept the dungeon, and Blizzard hasn't published a new boss list.
Classic-era level range: 50–60. Classic-era group size: 5 players.
The Classic-era boss order is in the route above.
Forever bosses and loot
UnverifiedBlizzard hasn't published a boss list or loot table for this dungeon. Bosses and drops go here from our own runs, and drop chances only appear after enough players report kills. Spotted something? Use the comments below or the forum.
Up to 31 points in one tree (milestone not published). Newest: Berserker StanceBerserker StanceCore abilityRequires level 30Damage stance: more crit, more damage taken. Learned from a class quest.Classic-era level: check in gameVictory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notes
Up to 31 points in one tree: Shieldsworn. Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Up to 31 points in one tree: Primal Bite / Shifting Power. Newest: Travel FormTravel FormCore abilityRequires level 30Faster movement outdoors.Classic-era level: check in gameCat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notes
Up to 31 points in one tree: Light's Vigil. Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Up to 31 points in one tree (milestone not published). Newest: Shadow Word: DeathShadow Word: DeathNew in ForeverRequires level 32Instant Shadow nuke. Hurts you if the target survives.Blizzard beta notesDivine SpiritDivine SpiritNew in ForeverRequires level 30Spirit buff. Now baseline.Blizzard beta notesFear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notes
Up to 31 points in one tree: Prayer of Mending. Newest: Shadow Word: DeathShadow Word: DeathNew in ForeverRequires level 32Instant Shadow nuke. Hurts you if the target survives.Blizzard beta notesDivine SpiritDivine SpiritNew in ForeverRequires level 30Spirit buff. Now baseline.Blizzard beta notesFear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notes
Up to 31 points in one tree: Riptide. Newest: Call of the AncestorsCall of the AncestorsNew in ForeverRequires level 40A third saved totem set.Blizzard beta notesCall of the SpiritsCall of the SpiritsNew in ForeverRequires level 30A second saved totem set.Blizzard beta notesAir totemAir totemCore abilityRequires level 30First Air totem, from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Wild Growth. Newest: Travel FormTravel FormCore abilityRequires level 30Faster movement outdoors.Classic-era level: check in gameCat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notes
Up to 31 points in one tree (milestone not published). Newest: Berserker StanceBerserker StanceCore abilityRequires level 30Damage stance: more crit, more damage taken. Learned from a class quest.Classic-era level: check in gameVictory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notes
Up to 31 points in one tree (milestone not published). Newest: Berserker StanceBerserker StanceCore abilityRequires level 30Damage stance: more crit, more damage taken. Learned from a class quest.Classic-era level: check in gameVictory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notes
Up to 31 points in one tree: Unsealed Wrath. Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Up to 31 points in one tree (milestone not published). Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Sniper Shot. Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Lacerating Strikes. Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Mutilate. Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Up to 31 points in one tree: Death Mark. Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: Shadow Word: DeathShadow Word: DeathNew in ForeverRequires level 32Instant Shadow nuke. Hurts you if the target survives.Blizzard beta notesDivine SpiritDivine SpiritNew in ForeverRequires level 30Spirit buff. Now baseline.Blizzard beta notesFear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notes
Up to 31 points in one tree: Lightning Mastery. Newest: Call of the AncestorsCall of the AncestorsNew in ForeverRequires level 40A third saved totem set.Blizzard beta notesCall of the SpiritsCall of the SpiritsNew in ForeverRequires level 30A second saved totem set.Blizzard beta notesAir totemAir totemCore abilityRequires level 30First Air totem, from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Rage of the Farseer. Newest: Call of the AncestorsCall of the AncestorsNew in ForeverRequires level 40A third saved totem set.Blizzard beta notesCall of the SpiritsCall of the SpiritsNew in ForeverRequires level 30A second saved totem set.Blizzard beta notesAir totemAir totemCore abilityRequires level 30First Air totem, from a class quest.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: Frostfire BoltFrostfire BoltNew in ForeverRequires level 403 s cast that counts as Fire and Frost. Damage over time plus a slow.Blizzard beta notesFrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: Frostfire BoltFrostfire BoltNew in ForeverRequires level 403 s cast that counts as Fire and Frost. Damage over time plus a slow.Blizzard beta notesFrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: Frostfire BoltFrostfire BoltNew in ForeverRequires level 403 s cast that counts as Fire and Frost. Damage over time plus a slow.Blizzard beta notesFrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Up to 31 points in one tree: Wrack. Newest: Summon FelhunterSummon FelhunterCore abilityRequires level 30Anti-caster demon. Learned from a class quest.Classic-era level: check in gameSummon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Demonic Pact. Newest: Summon FelhunterSummon FelhunterCore abilityRequires level 30Anti-caster demon. Learned from a class quest.Classic-era level: check in gameSummon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree: Incinerate. Newest: Summon FelhunterSummon FelhunterCore abilityRequires level 30Anti-caster demon. Learned from a class quest.Classic-era level: check in gameSummon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Up to 31 points in one tree (milestone not published). Newest: Travel FormTravel FormCore abilityRequires level 30Faster movement outdoors.Classic-era level: check in gameCat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notes
Up to 31 points in one tree: Primal Bite / Shifting Power. Newest: Travel FormTravel FormCore abilityRequires level 30Faster movement outdoors.Classic-era level: check in gameCat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notes
Derived from Blizzard's published ability levels and milestone talents (one talent point per level from 10).
FAQ
What level is Sunken Temple in WoW Forever?
The game's own dungeon settings start it at level 45. In Classic it ran 50–60.
Where is Sunken Temple?
Pool of Tears, Swamp of Sorrows (Eastern Kingdoms).
How do you get into Sunken Temple?
Swim down into the lake. Horde come from Stonard. Alliance come from Nethergarde Keep or ride from Duskwood.
What bosses are in Sunken Temple in WoW Forever?
In Classic: Atal'alarion (optional), Six balcony trolls, Jammal'an the Prophet and Ogom the Wretched, Dreamscythe, Weaver, Hazzas, Morphaz, Shade of Eranikus, Avatar of Hakkar (optional). Blizzard hasn't published a Forever list, so treat it as a starting point.
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