Updated 1 Nov 2026GlossaryForeverBeta data
Official Rogue class art by Blizzard EntertainmentArt © Blizzard Entertainment
Changelog (1)
  • 1 Nov 2026: Guide pages created from Blizzard's Forever class posts (beta). Talents show only the published milestone talents.

Steady sustained melee. Hack and Slash replaces the four weapon specializations, so any weapon type works.

Steady sustained melee.

New and moved talents

Flawless ExecutionHack and Slash

Source: Blizzard class deep dive (beta) · checked 1 Nov 2026

Rogue talent trees in the Forever beta: Assassination, Combat, Subtlety
Rogue talent trees in the Forever beta, Combat included · © Blizzard Entertainment

Our notes

  • Combat is the usual leveling tree: fewer openers, more uptime.
  • One-handed axes are now open to Rogues.

Where it ranks

ListRoleTierWhy
LevelingDPSBStealth past trash; Hack and Slash works with every weapon type; no self-heal.
DungeonsDPSAExpose Armor no longer blocks Sunder Armor; Feint drops twice the threat.

v1 (pre-launch), 1 Nov 2026. All specs by role

Rogue abilities that matter for Combat

  • Changed: PoisonsPoisonsChanged in ForeverRequires level 20More charges now, and they stack with sharpening stones. Learned from a class quest.Classic-era level: check in gameSapSapChanged in ForeverIncapacitates a humanoid. No longer breaks your stealth.Blizzard beta notesDistractDistractChanged in ForeverAlso lowers enemies' stealth detection for 10 s. Enemy players get a warning.Blizzard beta notesExpose ArmorExpose ArmorChanged in ForeverRemoves more armor and no longer blocks Sunder Armor.Blizzard beta notesFeintFeintChanged in ForeverDrops twice as much threat.Blizzard beta notes
  • Core: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game

Plans with Combat

Unverified Talent build: after launch. Blizzard has published the trees' new talents, not their point costs, so we don't post a build yet.

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