22

Blackfathom Deeps

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From level 22 (game files)ReturningUnverified

A sunken temple where the Twilight's Hammer and naga serve the old gods. Lots of water, and the last boss Aku'mai waits at the bottom.

Where it is

  • Location: Zoram Strand, Ashenvale (Kalimdor).
  • Access: Flooded ruins on the west coast of Ashenvale. Alliance come from Astranaar or Auberdine, Horde from Zoram'gar Outpost.
Blackfathom Deeps entrance on the Ashenvale map
Blackfathom Deeps entrance, Ashenvale at 14.5, 14.6 UnverifiedMap © Blizzard Entertainment, from the game files · coordinates source

Source: Blizzard development notes · checked 11 Nov 2026

Route through the dungeon

The usual order from the entrance to the last boss, from the original game. Optional and rare bosses are marked.

  1. Entrance Zoram Strand, Ashenvale
  2. Ghamoo-ra
  3. Lady Sarevess
  4. Gelihast
  5. Lorgus Jett (optional)
  6. Baron Aquanis (Horde quest)
  7. Twilight Lord Kelris
  8. Old Serra'kis
  9. Aku'mai

Dungeon map

The dungeon's own map from Blizzard's Classic game files. The layout is the original one Forever brought back. Room marks on it come from that version and may not match Forever's bosses. Unverified

Blackfathom Deeps map, part 1 of 3
Blackfathom Deeps, part 1 of 3Map © Blizzard Entertainment, from the game files
Blackfathom Deeps map, part 2 of 3
Blackfathom Deeps, part 2 of 3Map © Blizzard Entertainment, from the game files
Blackfathom Deeps map, part 3 of 3
Blackfathom Deeps, part 3 of 3Map © Blizzard Entertainment, from the game files

Before you go

  • Swimming sections are long. Classes with water breathing should share it.
  • Light the four braziers after Kelris to open the way to Aku'mai, as in Classic.

Advice by role

Our own advice. Where it mentions a boss, it goes by player reports or the Classic version, which may have changed. Beta data

TankNaga packs include casters. Pull them out of the water onto land where you can hold them.
HealerFights in water mean long runs back. Don't wander off the path.
DPSAfter Kelris, the brazier event spawns waves. Stay together and kill adds first.

What's different in Forever

  • 9 November: fixed players sometimes being unable to release after dying in Blackfathom Deeps. source Confirmed
  • 6 November: the Damp Note drops more often. In Classic it dropped here and started a Horde quest. source Confirmed
  • Guide sites report hundreds of new items added to the old dungeons, so Classic loot lists are incomplete. source Unverified
  • Experience from dungeon enemies went up 50% on 8 November. source Confirmed

Quests worth taking

  • Knowledge in the Deeps Gerrig Bonegrip, Ironforge (Alliance)
  • Allegiance to the Old Gods The Damp Note drop (Horde)
  • Blackfathom Villainy Argent Guard Thaelrid, inside (both factions)

In Classic Unverified

UnverifiedEverything in this section is from the original game, not Forever. It may have changed. Boss order, quests and location are from the original game. Forever kept the dungeon, and Blizzard hasn't published a new boss list.

Classic-era level range: 24–32. Classic-era group size: 5 players.

The Classic-era boss order is in the route above.

Forever bosses and loot

UnverifiedBlizzard hasn't published a boss list or loot table for this dungeon. Bosses and drops go here from our own runs, and drop chances only appear after enough players report kills. Spotted something? Use the comments below or the forum.

Tanks: what you have by level 22

Protection WarriorUp to 11 points in one tree (milestone not published). Newest: Victory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notesDefensive StanceDefensive StanceCore abilityRequires level 10Tanking stance: less damage taken, more threat. Learned from a class quest.Classic-era level: check in game
Protection PaladinUp to 11 points in one tree: Templar's Bulwark. Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Feral Combat DruidUp to 11 points in one tree: Feral Charge. Newest: Cat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notesReviveReviveNew in ForeverRequires level 12Out-of-combat resurrection.Blizzard beta notes

Healers: what you have by level 22

Holy PaladinUp to 11 points in one tree: Divine Favor. Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Discipline PriestUp to 11 points in one tree (milestone not published). Newest: Fear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notesDevouring PlagueDevouring PlagueNew in ForeverRequires level 20Shadow damage over time that heals you. Now baseline for every Priest.Blizzard beta notes
Holy PriestUp to 11 points in one tree (milestone not published). Newest: Fear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notesDevouring PlagueDevouring PlagueNew in ForeverRequires level 20Shadow damage over time that heals you. Now baseline for every Priest.Blizzard beta notes
Restoration ShamanUp to 11 points in one tree: Water Shield. Newest: Totemic CallTotemic CallNew in ForeverRequires level 22Brings all your totems to you. 30 s cooldown. Called Totemic Projection in the beta.Blizzard beta notesCall of the ElementsCall of the ElementsNew in ForeverRequires level 20Save four totems and drop them with one 3 s cast.Blizzard beta notesTotemic RecallTotemic RecallNew in ForeverRequires level 20Picks up all your totems and refunds some mana.Blizzard beta notes
Restoration DruidUp to 11 points in one tree: Bloom. Newest: Cat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notesReviveReviveNew in ForeverRequires level 12Out-of-combat resurrection.Blizzard beta notes

Damage: what you have by level 22

Arms WarriorUp to 11 points in one tree (milestone not published). Newest: Victory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notesDefensive StanceDefensive StanceCore abilityRequires level 10Tanking stance: less damage taken, more threat. Learned from a class quest.Classic-era level: check in game
Fury WarriorUp to 11 points in one tree (milestone not published). Newest: Victory RushVictory RushNew in ForeverRequires level 20Instant strike after a worthwhile kill. Heals you for 10% of max health. 30 s cooldown.Blizzard beta notesTactical MasteryTactical MasteryNew in ForeverRequires level 14Keep 10 Rage when you change stance. Now baseline.Blizzard beta notesDefensive StanceDefensive StanceCore abilityRequires level 10Tanking stance: less damage taken, more threat. Learned from a class quest.Classic-era level: check in game
Retribution PaladinUp to 11 points in one tree (milestone not published). Newest: ConsecrationConsecrationNew in ForeverRequires level 20Holy damage on the ground. Hits the first four enemies hardest. Now baseline.Blizzard beta notesSeal of FurySeal of FuryNew in ForeverRequires level 10Tanking seal: Holy damage per swing, an absorb shield, and Judgement taunts from 10 yards.Blizzard beta notesHoly StrikeHoly StrikeNew in ForeverRequires level 6Instant melee strike that deals Holy damage. 10 s cooldown.Blizzard beta notes
Beast Mastery HunterUp to 11 points in one tree (milestone not published). Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Marksmanship HunterUp to 11 points in one tree: Lone Wolf. Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Survival HunterUp to 11 points in one tree (milestone not published). Newest: Aimed ShotAimed ShotNew in ForeverRequires level 20Big ranged shot. Now baseline for every Hunter.Blizzard beta notesTame BeastTame BeastCore abilityRequires level 10Tame your first pet. Learned from a class quest.Classic-era level: check in game
Assassination RogueUp to 11 points in one tree (milestone not published). Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Combat RogueUp to 11 points in one tree (milestone not published). Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Subtlety RogueUp to 11 points in one tree: Premeditation. Newest: StealthStealthCore abilityRequires level 1Move unseen. Skip fights you don't need.Classic-era level: check in game
Shadow PriestUp to 11 points in one tree (milestone not published). Newest: Fear WardFear WardNew in ForeverRequires level 20Now baseline for every Priest, whatever the race.Blizzard beta notesDevouring PlagueDevouring PlagueNew in ForeverRequires level 20Shadow damage over time that heals you. Now baseline for every Priest.Blizzard beta notes
Elemental Combat ShamanUp to 11 points in one tree (milestone not published). Newest: Totemic CallTotemic CallNew in ForeverRequires level 22Brings all your totems to you. 30 s cooldown. Called Totemic Projection in the beta.Blizzard beta notesCall of the ElementsCall of the ElementsNew in ForeverRequires level 20Save four totems and drop them with one 3 s cast.Blizzard beta notesTotemic RecallTotemic RecallNew in ForeverRequires level 20Picks up all your totems and refunds some mana.Blizzard beta notes
Enhancement ShamanUp to 11 points in one tree: Shamanistic Focus. Newest: Totemic CallTotemic CallNew in ForeverRequires level 22Brings all your totems to you. 30 s cooldown. Called Totemic Projection in the beta.Blizzard beta notesCall of the ElementsCall of the ElementsNew in ForeverRequires level 20Save four totems and drop them with one 3 s cast.Blizzard beta notesTotemic RecallTotemic RecallNew in ForeverRequires level 20Picks up all your totems and refunds some mana.Blizzard beta notes
Arcane MageUp to 11 points in one tree: Arcane Blast. Newest: FrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Fire MageUp to 11 points in one tree (milestone not published). Newest: FrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Frost MageUp to 11 points in one tree: Ice Lance. Newest: FrostboltFrostboltCore abilityRequires level 4Your main leveling spell: damage plus a slow.Classic-era level: check in game
Affliction WarlockUp to 11 points in one tree (milestone not published). Newest: Summon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Demonology WarlockUp to 11 points in one tree: Demonic Sacrifice. Newest: Summon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Destruction WarlockUp to 11 points in one tree (milestone not published). Newest: Summon SuccubusSummon SuccubusCore abilityRequires level 20Damage and crowd-control demon. Learned from a class quest.Classic-era level: check in gameSummon VoidwalkerSummon VoidwalkerCore abilityRequires level 10Your tanking demon. Learned from a class quest.Classic-era level: check in game
Balance DruidUp to 11 points in one tree: Nature's Splendor. Newest: Cat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notesReviveReviveNew in ForeverRequires level 12Out-of-combat resurrection.Blizzard beta notes
Feral Combat DruidUp to 11 points in one tree: Feral Charge. Newest: Cat FormCat FormCore abilityRequires level 20Melee damage and stealth.Classic-era level: check in gameOmen of ClarityOmen of ClarityNew in ForeverRequires level 20Chance for a free spell or ability. Now baseline.Blizzard beta notesReviveReviveNew in ForeverRequires level 12Out-of-combat resurrection.Blizzard beta notes

Derived from Blizzard's published ability levels and milestone talents (one talent point per level from 10).

FAQ

What level is Blackfathom Deeps in WoW Forever?

The game's own dungeon settings start it at level 22. In Classic it ran 24–32.

Where is Blackfathom Deeps?

Zoram Strand, Ashenvale (Kalimdor).

How do you get into Blackfathom Deeps?

Flooded ruins on the west coast of Ashenvale. Alliance come from Astranaar or Auberdine, Horde from Zoram'gar Outpost.

What bosses are in Blackfathom Deeps in WoW Forever?

In Classic: Ghamoo-ra, Lady Sarevess, Gelihast, Lorgus Jett (optional), Baron Aquanis (Horde quest), Twilight Lord Kelris, Old Serra'kis, Aku'mai. Blizzard hasn't published a Forever list, so treat it as a starting point.

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