Rogues in WoW Forever make their own poisons with the Poisons skill, and the game files (client 1.60.1) list 26 of them. Alongside the Classic ranks of Instant, Deadly, Wound, Crippling and Mind-numbing Poison, Forever has Occult, Atrophic, Numbing and Sebacious Poison. Rogues learn poisons at level 20, see the Rogue guide.

Rogue talent trees in WoW Forever
Rogue talent trees in WoW ForeverImage © Blizzard Entertainment

What each poison does

Poison Effect on a hit
Instant Instant Nature damage
Deadly Nature damage over time, stacks
Wound Less healing on the target, stacks
Crippling Slower movement
Mind-numbing Slower spell casting
Occult Nature damage over time, and the target takes more magic damage
Atrophic Lower melee attack power
Numbing Slower melee attacks
Sebacious Lower armor

Each poison coats a weapon for a set time, 30 minutes for the new ones, and has a chance to apply on every hit. The exact numbers depend on rank. Sebacious Poison also benefits from the Improved Expose Armor talent, according to its description in the files.

Every poison with its skill and materials

Poison Yellow Green Grey Materials
Crippling Poison 125 150 175 1 Essence of Pain, 1 Empty Vial
Instant Poison (learned automatically) 125 150 175 1 Dust of Decay, 1 Empty Vial
Mind-numbing Poison 150 175 200 1 Dust of Decay, 1 Essence of Pain, 1 Empty Vial
Instant Poison II 165 190 215 3 Dust of Decay, 1 Leaded Vial
Blinding Powder 170 195 220 1 Fadeleaf
Deadly Poison 175 200 225 1 Deathweed, 1 Leaded Vial
Wound Poison 185 210 235 1 Essence of Pain, 1 Deathweed, 1 Leaded Vial
Instant Poison III 205 230 255 1 Dust of Deterioration, 1 Leaded Vial
Deadly Poison II 215 240 265 2 Deathweed, 1 Leaded Vial
Mind-numbing Poison II 215 240 265 4 Dust of Decay, 4 Essence of Pain, 1 Leaded Vial
Wound Poison II 225 250 275 1 Essence of Pain, 2 Deathweed, 1 Leaded Vial
Instant Poison IV 245 270 295 2 Dust of Deterioration, 1 Crystal Vial
Deadly Poison III 255 280 305 3 Deathweed, 1 Crystal Vial
Wound Poison III 265 290 315 1 Essence of Agony, 2 Deathweed, 1 Crystal Vial
Crippling Poison II 275 300 325 3 Essence of Agony, 1 Crystal Vial
Instant Poison V 285 310 335 3 Dust of Deterioration, 1 Crystal Vial
Mind-numbing Poison III 285 310 335 2 Dust of Deterioration, 2 Essence of Agony, 1 Crystal Vial
Deadly Poison IV 295 320 345 5 Deathweed, 1 Crystal Vial
Occult Poison I 295 320 345 5 Deathweed, 1 Crystal Vial, 5 Essence of Agony
Atrophic Poison 300 325 350 7 Dust of Deterioration, 1 Crystal Vial
Deadly Poison V 300 325 350 7 Deathweed, 1 Crystal Vial
Numbing Poison 300 325 350 3 Dust of Deterioration, 1 Crystal Vial, 1 Essence of Agony
Occult Poison II 300 325 350 7 Deathweed, 1 Crystal Vial
Sebacious Poison 300 325 350 4 Essence of Agony, 1 Crystal Vial
Wound Poison IV 305 330 355 2 Essence of Agony, 2 Deathweed, 1 Crystal Vial
Instant Poison VI 325 350 375 4 Dust of Deterioration, 1 Crystal Vial

Only Deadly Poison V needs an item, the Handbook of Deadly Poison V. The rest have no recipe item, so they come from your trainer or a quest.

Leveling Poisons

  1. Craft whatever poison is still below its yellow number. Every craft then gives a point.
  2. You need vials (Empty, Leaded, then Crystal) and the poison reagents: Dust of Decay, Essence of Pain, Deathweed and their higher versions. In Classic these came from poison suppliers in the cities, so check there first.
  3. You use poisons anyway, so leveling the skill costs little extra. Make Instant or Deadly for your main hand and Crippling for chasing.

See also Rogue weapons and Rogue professions.