Art © Blizzard EntertainmentBeta dataOnly what Blizzard has published for Forever, plus a few Classic-era class quest levels marked "check in game". The full trainer list goes up from the live client in launch week.
By level
| 20 | New in Forever | Now baseline for every Priest, whatever the race. | |
| 20 | New in Forever | Shadow damage over time that heals you. Now baseline for every Priest. | |
| 30 | New in Forever | Spirit buff. Now baseline. | |
| 32 | New in Forever | Instant Shadow nuke. Hurts you if the target survives. |
Changed in Forever (no new level)
| Core ability | Absorb shield. Cast it before the pull. Unverified | |
| Changed in Forever | Drops twice as much threat. | |
| Changed in Forever | Several Priests can each keep their own Renew on one target. | |
| Talent | Discipline talent at 21 points. |
Every change Blizzard listed
- Level 20: Fear Ward and Devouring Plague are baseline for every Priest, whatever the race.
- Level 30: Divine Spirit is baseline.
- Level 32: Shadow Word: Death is new: an instant Shadow nuke that hurts you if the target survives.
- Fade drops twice as much threat. Prayer of Healing also heals party pets.
- Several Priests can keep their own Renew on the same target.
- Penance (Discipline) and Prayer of Mending (Holy) are new gold talents. Lightwell is gone.
Source: Blizzard class post (beta) · checked 1 Nov 2026
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